Even after EA let Dragon Age: The Veilguard out of multiplayer hell, BioWare supposedly still needed to hurry to target “as large a market as possible,” which seems like the opposite technique of fantastic RPGs

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Even after EA let Dragon Age: The Veilguard out of multiplayer hell, BioWare supposedly still needed to hurry to target “as large a market as possible,” which seems like the opposite technique of fantastic RPGs

EA does not appear to comprehend what makes an excellent RPG …
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